Schedule for the Historic Combat Series event held at Pennsic XXXII.
Photos from the HCS at pennsic XXXII
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Pas du Dragon Noir
The Pas du Dragon Noir (Passage of Armes of the Black Dragon) will be
a 15th century Burgundian style pas, in the tradition of Jaques de Lalaing's
pas "The Fountain of Tears." Challengers will be asked to do combat to
five good blows within the bounds of the list. A combatant who is driven
from the list, falls to the ground, or drops their weapon will have lost.
Challenges maybe be offered with poleax, long sword, or spear, by touching
the appropriate shield. More than one shield may be touched. Matched weapons
will be provided.
Counted Blow Melees
Series of melees using counted blows and armour as worn. This is meant
to be an exploration of the possibilities of more authentic melee combat.
Participants are encouraged to bring a wide range of ideas and possible
scenarios to the Melee.
I33 Sword and Buckler Tourney
Only bucklers 20 inches and under may be used.
(Matched pairs of bucklers will be available)
A solid blow to any legal target area is considered incapacitating.
Anyone who cannot recover a dropped weapon before their opponent can touch
them with his sword has lost
Anyone who falls and cannot recover before their opponent can touch them
with his sword has lost
The I33 sword and buckler manual is the earliest extant European combat
manual and is believed to have been written in Germany around 1300. It
can be viewed at
http://www.thehaca.com/Manuals/i33/i33.htm
Plate and Mail Tourney
Entry requirements
Must be attempting to do a portrayal of a pre 1600 warrior wearing predominately
steel armour (mild, stainless, spring etc. are all acceptable). No exposed
plastic. Even nicely covered plastic doesn't count as plate. (Completely
hidden plastic to reinforce mail - I'll ask you why you didn't use leather,
but it is acceptable).
Predominately steel armour is defined as a historically appropriate steel
body harness, helm, elbows, and knees, as well as steel covering two of
the four following areas: upper arm, lower arm, upper leg, and lower leg.
(A long body harness, such as a mail haurberk will count as covering the
upper legs if of sufficient length). (A predominately steel harness is
most common in Europe, from 1050 on, but certainly other cultures did
wear them. If you think there may be questions concerning the historical
appropriateness of your armour, feel free to bring documentation).
Combat Conventions for the Tourney
Armour as Worn with Counted blows received.
Blow Standards
Mail gets three, transitional plate and mail mix gets five, rich folks
with the Maximilian plate get 7. Judges reserve the right to grant an
extra blow for a particularly nice portrayal (documentation is a plus).
Anyone receiving a blow or thrust to a body part not covered by steel
immediately loses.
Blows from one handed swords do not have to be counted if they strike
a steel covered area.
Anyone receiving a thrust or blow to an open faced (bar grilled for safety)
helm immediately loses.
Anyone receiving a thrust to a helm that has a period appropriate grilled
visor (a grilled great bascinet for example) counts as a blow.
A dropped weapon does not stop the fight.
Whoever falls and cannot recover before their opponent can touch them
with his weapon has lost.
Anyone who is driven from the list has lost.
"As Real Men Fought" (Period Victory Conditions
Tourney)
The purpose of this tournament is to focus on period methods for determining
victory in a bout. This will be done through rules taken from period tournaments
of the 14th and 15th century and modern rules used to simulate a period
victory condition. Combatants will be assumed to be wearing late 14th
century armour with either an open faced or close face helm depending
upon what the combatant is actually wearing.
Either a double elimination or round robin style format will be used depending
upon number of attendee's.
Period rules:
Anyone who is driven from the list has lost.
Anyone who falls with 3 points to the ground has lost (knee, knee, hand
for example)
A dropped weapon does not stop the fight.
A combatant may yield at any time.
Modern rules:
Anyone receiving a thrust to an open faced helm has lost